v0.1.0-prealpha Made with Godot

Cast out.
Hang out.

NETFISHING is a multiplayer-focused fishing game about exploring a scrappy little world, filling your cooler, and chasing the next big catch.

Available for Linux x86_64 and Windows x86_64

Temporary waters.
Real fish business.

Pack your tackle

Get the playtest

The release page includes builds for both supported desktop platforms.

Linux

x86_64 archive

Windows

x86_64 archive

Before launching: extract the downloaded archive first. On Linux, you may also need to mark the game executable as runnable in your file manager or with chmod +x.

Already in the boat

Current features

A compact fishing loop with a growing set of places, tools, and progression systems.

01

Move & explore

  • Camera-relative movement
  • Sprinting, sneaking, and jumping
  • Mouse and controller camera support
  • Water recovery and safe respawn points
  • Village, Pond, River, Lake, Marsh, and Coast regions
02

Fish

  • Casting and reeling
  • Catch barriers and chase pressure
  • Bluegill, Bass, and Carp
  • Individual weights, rarity, favorites, and selling
  • Fish Finder supplies
03

Gear up

  • Cooler, Bag, Logbook, and nine-slot hotbar
  • Physical Fishing Shop
  • Reel Speed and Barrier Power upgrades
  • Cooler capacity upgrades
  • Coffee, Energy Drink, and Snack supplies
04

Keep going

  • Persistent local progression and settings
  • Pelican convenience selling
  • Multiplayer-focused foundations
  • A world and economy still taking shape

No manual overboard

Controls

Keyboard and mouse controls for the current playtest.

WASD
Move
Space
Jump
Shift
Sprint
Ctrl
Sneak / slow walk
Left mouse
Cast, reel, or use selected item
Hold right mouse
Move camera
Shift + Wheel
Zoom
Wheel or 1–9
Select hotbar slot
Tab
Player Menu
E near shop
Fishing Shop
Escape
Back / Game Menu

Development status

The dock is still under construction.

NETFISHING is actively being shaped in public. The present build is for testing its core movement, fishing, inventory, shop, and progression ideas—not a finished or content-complete game.

Multiplayer is the focus, but this release remains foundational. Saves, balance, controls, content, and compatibility may change between pre-alpha versions. Check the release notes before updating.

See all releases